Solo Project | Language(s): C# (Unity) | Date: December 2021
PROJECT OVERVIEW
This project was created for a ‘Creative Visualisation and Animation’ module for university. The objective was to teach something visually in a medium of our choice. I decided to challenge myself and create a VR simulator in Unity. It was my first time developing VR for the Oculus Quest 2 and produced many problems to solve such as liquid simulation with intractable pouring.
Overall this project was a great success achieving a 90/100.
GIFs & Images
![](https://i0.wp.com/joshuacan.co.uk/wp-content/uploads/2022/06/Liquid2.gif?fit=657%2C529&ssl=1)
![](https://i0.wp.com/joshuacan.co.uk/wp-content/uploads/2022/06/Pour2.gif?fit=768%2C562&ssl=1)
![](https://i0.wp.com/joshuacan.co.uk/wp-content/uploads/2022/06/Backboard.jpg?fit=601%2C334&ssl=1)
![](https://i0.wp.com/joshuacan.co.uk/wp-content/uploads/2022/06/Screenshot.png?fit=602%2C322&ssl=1)